class BindingAwareSimpleListProperty<T> : SimpleListProperty<T>
<init> |
BindingAwareSimpleListProperty(viewModel: ViewModel, name: String?) |
bind |
fun bind(newObservable: ObservableValue<out ObservableList<T>>?): Unit |
bindContentBidirectional |
fun bindContentBidirectional(list: ObservableList<T>?): Unit |
equals |
fun equals(other: Any?): Boolean |
hashCode |
fun hashCode(): Int
Return a unique id for this object instead of the default hashCode which is dependent on the children. Without this override we wouldnt be able to identify the facade in our internal maps. |
recordBinding |
fun recordBinding(observableValue: Observable?): Unit |
isDirty |
val <T> Property<T>.isDirty: Boolean
Check if a given property from the ViewModel is dirty. This is a shorthand form of: |
isNotDirty |
val <T> Property<T>.isNotDirty: Boolean |
sizeProperty |
val ObservableList<*>.sizeProperty: IntegerBinding |
viewModel |
val Property<*>.viewModel: ViewModel?
Extract the ViewModel from a property that is bound towards a ViewModel Facade |
viewModelFacade |
val ObservableValue<*>.viewModelFacade: Property<*>?
Extract the ViewModel Facade from a property that is bound towards it |
addClass |
fun <T : Styleable> Iterable<T>.addClass(vararg cssClass: CssRule): <ERROR CLASS>
Add the given type safe css classes to every Node in this Iterable. Pseudo classes are also supported. |
addValidator |
fun <T> Property<T>.addValidator(node: Node, trigger: ValidationTrigger = ValidationTrigger.OnChange(), validator: ValidationContext.(T?) -> ValidationMessage?): <ERROR CLASS>
Add the given validator to a property that resides inside a ViewModel. The supplied node will be decorated by the current decorationProvider for this context inside the ViewModel of the property if validation fails. |
animate |
fun <T> WritableValue<T>.animate(endValue: T, duration: Duration, interpolator: Interpolator? = null, op: Timeline.() -> Unit = {}): Unit |
asObservable |
fun <T> List<T>.asObservable(): ObservableList<T>
Returns a new ObservableList that is backed by the original list. |
asUnmodifiable |
fun <T> ObservableList<T>.asUnmodifiable(): ObservableList<T>
Returns an unmodifiable ObservableList that wraps the original list. |
assignIfNull |
fun <T> WritableValue<T>.assignIfNull(creator: () -> T): Unit
Assign the value from the creator to this WritableValue if and only if it is currently null |
asyncItems |
fun <T> ListProperty<T>.asyncItems(func: FXTask<*>.() -> Collection<T>): <ERROR CLASS> |
asyncItems |
fun <T> ObservableList<T>.asyncItems(func: FXTask<*>.() -> Collection<T>): <ERROR CLASS> |
awaitUntil |
fun <T> ObservableValue<T>.awaitUntil(condition: (T) -> Boolean): Unit
Wait on the UI thread until a certain value is available on this observable. |
bind |
fun <SourceType, TargetType> MutableList<TargetType>.bind(sourceList: ObservableList<SourceType>, converter: (SourceType) -> TargetType): ListConversionListener<SourceType, TargetType> fun <SourceType, TargetType> MutableList<TargetType>.bind(sourceSet: ObservableSet<SourceType>, converter: (SourceType) -> TargetType): SetConversionListener<SourceType, TargetType>
Bind this list to the given observable list by converting them into the correct type via the given converter. Changes to the observable list are synced. fun <SourceTypeKey, SourceTypeValue, TargetType> MutableList<TargetType>.bind(sourceMap: ObservableMap<SourceTypeKey, SourceTypeValue>, converter: (SourceTypeKey, SourceTypeValue) -> TargetType): MapConversionListener<SourceTypeKey, SourceTypeValue, TargetType> |
booleanBinding |
fun <T> ObservableValue<T>.booleanBinding(vararg dependencies: Observable, op: (T?) -> Boolean): BooleanBinding |
cleanBind |
fun <T> Property<T>.cleanBind(observable: ObservableValue<T>): Unit
Binds this property to an observable, automatically unbinding it before if already bound. |
contains |
fun <T : Node> Iterable<T>.contains(cmp: UIComponent): <ERROR CLASS> |
doubleBinding |
fun <T> ObservableValue<T>.doubleBinding(vararg dependencies: Observable, op: (T?) -> Double): DoubleBinding |
fill |
fun <T> ObservableList<T>.fill(value: T): Unit
Fills the observable list with the provided value. Fires only one change notification on the list. |
floatBinding |
fun <T> ObservableValue<T>.floatBinding(vararg dependencies: Observable, op: (T?) -> Float): FloatBinding |
getProperty |
fun <T> Any.getProperty(prop: KMutableProperty1<*, T>): ObjectProperty<T> |
getValue |
operator fun <T> ObservableValue<T>.getValue(thisRef: Any, property: KProperty<*>): T |
integerBinding |
fun <T> ObservableValue<T>.integerBinding(vararg dependencies: Observable, op: (T?) -> Int): IntegerBinding |
invalidate |
fun <T> ObservableList<T>.invalidate(): Unit |
longBinding |
fun <T> ObservableValue<T>.longBinding(vararg dependencies: Observable, op: (T?) -> Long): LongBinding |
mapEach |
fun <T, R> Iterable<T>.mapEach(action: T.() -> R): <ERROR CLASS>
map with the element as receiver. |
mapEachTo |
fun <T, R, C : MutableCollection<in R>> Iterable<T>.mapEachTo(destination: C, action: T.() -> R): <ERROR CLASS>
mapTo with the element as receiver. |
markDirty |
fun Property<*>.markDirty(): Unit?
Mark this ViewModel facade property as dirty in its owning ViewModel. |
move |
fun <T> MutableList<T>.move(item: T, newIndex: Int): Unit
Moves the given T item to the specified index |
moveAll |
fun <T> MutableList<T>.moveAll(newIndex: Int, predicate: (T) -> Boolean): Unit
Moves all items meeting a predicate to the given index |
moveAt |
fun <T> MutableList<T>.moveAt(oldIndex: Int, newIndex: Int): Unit
Moves the given item at the |
moveDown |
fun <T> MutableList<T>.moveDown(item: T): Boolean
Moves the given element T up the MutableList by an index increment
unless it is at the bottom already which will result in no movement.
Returns a fun <T> MutableList<T>.moveDown(predicate: (T) -> Boolean): <ERROR CLASS>
Moves first element T down an index that satisfies the given predicate, unless its already at the bottom |
moveDownAll |
fun <T> MutableList<T>.moveDownAll(predicate: (T) -> Boolean): <ERROR CLASS>
Moves all T elements down an index that satisfy the given predicate, unless they are already at the bottom |
moveDownAt |
fun <T> MutableList<T>.moveDownAt(index: Int): Unit
Moves the given element T up the MutableList by one increment unless it is at the bottom already which will result in no movement |
moveToBottomWhere |
fun <T> MutableList<T>.moveToBottomWhere(predicate: (T) -> Boolean): Unit |
moveToTopWhere |
fun <T> MutableList<T>.moveToTopWhere(predicate: (T) -> Boolean): Unit |
moveUp |
fun <T> MutableList<T>.moveUp(item: T): Boolean
Moves the given element T up the MutableList by an index increment
unless it is at the top already which will result in no movement.
Returns a fun <T> MutableList<T>.moveUp(predicate: (T) -> Boolean): <ERROR CLASS>
Moves first element T up an index that satisfies the given predicate, unless its already at the top |
moveUpAll |
fun <T> MutableList<T>.moveUpAll(predicate: (T) -> Boolean): <ERROR CLASS>
Moves all T elements up an index that satisfy the given predicate, unless they are already at the top |
moveUpAt |
fun <T> MutableList<T>.moveUpAt(index: Int): Unit
Moves the given element at specified index up the MutableList by one increment unless it is at the top already which will result in no movement |
mutateOnChange |
fun <T> Property<T>.mutateOnChange(mutator: (T?) -> T?): <ERROR CLASS>
Listen to changes and update the value of the property if the given mutator results in a different value |
objectBinding |
fun <T, R> ObservableValue<T>.objectBinding(vararg dependencies: Observable, op: (T?) -> R?): Binding<R?> |
observable |
fun <T : Any> Any.observable(propName: String): ObjectProperty<T> |
observable |
fun <T> List<T>. |
onChange |
fun <T> ObservableValue<T>.onChange(op: (T?) -> Unit): <ERROR CLASS> |
onChange |
fun <T> ObservableList<T>.onChange(op: (Change<out T>) -> Unit): <ERROR CLASS> |
onChangeOnce |
fun <T> ObservableValue<T>.onChangeOnce(op: (T?) -> Unit): Unit |
onChangeTimes |
fun <T> ObservableValue<T>.onChangeTimes(times: Int, op: (T?) -> Unit): Unit
Listen for changes to this observable. Optionally only listen x times. The lambda receives the changed value when the change occurs, which may be null, |
removeClass |
fun <T : Styleable> Iterable<T>.removeClass(vararg cssClass: CssRule): <ERROR CLASS>
Remove the given type safe css classes from every node in this Iterable. Pseudo classes are also supported. |
reverse |
fun <T> ObservableList<T>.reverse(): Unit
Reverse the order in the observable list. Fires only one change notification on the list. |
select |
fun <T, N> ObservableValue<T>.select(nested: (T) -> ObservableValue<N>): Property<N> |
selectBoolean |
fun <T> ObservableValue<T>.selectBoolean(nested: (T) -> BooleanExpression): BooleanExpression |
setValue |
operator fun <T> Property<T>.setValue(thisRef: Any, property: KProperty<*>, value: T?): Unit |
shuffle |
fun <T> ObservableList<T>.shuffle(): Unit
Randomly shuffles elements in this observable list. Fires only one change notification on the list. fun <T> ObservableList<T>.shuffle(random: Random): Unit
Randomly shuffles elements in this observable list using the specified random instance as the source of randomness. Fires only one change notification on the list. |
sort |
fun <T : Comparable<T>> ObservableList<T>.sort(): Unit
Sorts elements in the observable list according to their natural sort order. Fires only one change notification on the list. |
sortBy |
fun <T, R : Comparable<R>> ObservableList<T>.sortBy(selector: (T) -> R?): Unit
Sorts elements in the observable list according to natural sort order of the value returned by specified selector function. Fires only one change notification on the list. |
sortByDescending |
fun <T, R : Comparable<R>> ObservableList<T>.sortByDescending(selector: (T) -> R?): Unit
Sorts elements in the observable list descending according to natural sort order of the value returned by specified selector function. Fires only one change notification on the list. |
sortWith |
fun <T> ObservableList<T>.sortWith(comparator: Comparator<in T>): Unit
Sorts elements in the observable list according to the order specified with comparator. Fires only one change notification on the list. |
stringBinding |
fun <T> ObservableValue<T>.stringBinding(vararg dependencies: Observable, op: (T?) -> String?): StringBinding |
swap |
fun <T> MutableList<T>.swap(indexOne: Int, indexTwo: Int): Unit
Swaps the position of two items at two respective indices fun <T> MutableList<T>.swap(itemOne: T, itemTwo: T): Unit
Swaps the index position of two items |
toJSON |
fun <T : JsonModel> Iterable<T>.toJSON(): <ERROR CLASS> |
toObservable |
fun <T> List<T>.toObservable(): ObservableList<T>
Returns a new ObservableList with the elements from the original list. |
toggleClass |
fun <T : Styleable> Iterable<T>.toggleClass(cssClass: CssRule, predicate: Boolean): <ERROR CLASS>
Toggle the given type safe css class on every node in this iterable based on the given predicate. Pseudo classes are also supported. |
withEach |
fun <T> Iterable<T>.withEach(action: T.() -> Unit): <ERROR CLASS>
forEach with the element as receiver. |