commit |
fun commit(item: S, column: TableColumn<*, *>? = null): Unit
Commit the current item, or just the given column for this item if a column is supplied
fun commit(): Unit |
commitSelected |
fun commitSelected(): Unit |
enableDirtyTracking |
fun enableDirtyTracking(dirtyDecorator: Boolean = true): Unit |
getDirtyState |
fun getDirtyState(item: S): TableColumnDirtyState<S> |
isDirty |
fun isDirty(item: S): Boolean |
rollback |
fun rollback(): Unit fun rollback(item: S, column: TableColumn<*, *>? = null): Unit
Rollback the current item, or just the given column for this item if a column is supplied
|
rollbackSelected |
fun rollbackSelected(): Unit |