tornadofx / tornadofx / javafx.scene.control.Menu / checkmenuitem

checkmenuitem

fun Menu.checkmenuitem(name: String, keyCombination: String, graphic: Node? = null, selected: Property<Boolean>? = null, op: CheckMenuItem.() -> Unit = {}): <ERROR CLASS>
fun Menu.checkmenuitem(name: String, keyCombination: KeyCombination? = null, graphic: Node? = null, selected: Property<Boolean>? = null, op: CheckMenuItem.() -> Unit = {}): <ERROR CLASS>