checkmenuitem |
fun Menu.checkmenuitem(: String, : String, : Node? = null, : Property<Boolean>? = null, : CheckMenuItem.() -> Unit = {}): <ERROR CLASS> fun Menu.checkmenuitem(: String, : KeyCombination? = null, : Node? = null, : Property<Boolean>? = null, : CheckMenuItem.() -> Unit = {}): <ERROR CLASS> |
customitem |
fun Menu.customitem(keyCombination: KeyCombination? = null, hideOnClick: Boolean = true, op: CustomMenuItem.() -> Unit = {}): <ERROR CLASS>
Create a CustomMenuItem. You must provide a builder inside the |
item |
fun Menu.item(name: String, keyCombination: KeyCombination? = null, graphic: Node? = null, op: MenuItem.() -> Unit = {}): <ERROR CLASS>
Create a MenuItem. The op block operates on the MenuItem where you can call fun Menu.item(name: String, keyCombination: String, graphic: Node? = null, op: MenuItem.() -> Unit = {}): <ERROR CLASS>
Create a MenuItem. The op block operates on the MenuItem where you can call fun Menu.item(name: ObservableValue<String>, keyCombination: KeyCombination? = null, graphic: Node? = null, op: MenuItem.() -> Unit = {}): <ERROR CLASS>
Create a MenuItem with the name property bound to the given observable string. The op block operates on the MenuItem where you can
call |
menu |
fun Menu.menu(: String? = null, : KeyCombination? = null, : Node? = null, : Menu.() -> Unit = {}): <ERROR CLASS> fun Menu.menu(: String? = null, : String, : Node? = null, : Menu.() -> Unit = {}): <ERROR CLASS> |
menuitem |
fun Menu. fun Menu.
Create a MenuItem. The op block will be configured as the |
plusAssign |
operator fun <T : MenuItem> Menu.plusAssign(: T): Unit |
radiomenuitem |
fun Menu.radiomenuitem(: String, : ToggleGroup? = null, : KeyCombination? = null, : Node? = null, : Any? = null, : RadioMenuItem.() -> Unit = {}): <ERROR CLASS> |
separator |
fun Menu.separator(): Unit |