button |
fun ToolBar.button(text: String = "", graphic: Node? = null, op: Button.() -> Unit = {}): <ERROR CLASS>
fun ToolBar.button(text: ObservableValue<String>, graphic: Node? = null, op: Button.() -> Unit = {}): <ERROR CLASS> |
children |
fun ToolBar.children(op: ToolBar.() -> Unit): <ERROR CLASS> |
separator |
fun ToolBar.separator(orientation: Orientation = Orientation.HORIZONTAL, op: Separator.() -> Unit = {}): Separator |
spacer |
fun ToolBar.spacer(prio: Priority = Priority.ALWAYS, op: Pane.() -> Unit = {}): Pane |