animateFill |
fun Shape.animateFill(time: Duration, from: Color, to: Color, easing: Interpolator = Interpolator.EASE_BOTH, reversed: Boolean = false, play: Boolean = true, op: FillTransition.() -> Unit = {}): FillTransition |
animateStroke |
fun Shape.animateStroke(time: Duration, from: Color, to: Color, easing: Interpolator = Interpolator.EASE_BOTH, reversed: Boolean = false, play: Boolean = true, op: StrokeTransition.() -> Unit = {}): StrokeTransition |