fun UIComponent.move(time: Duration, destination: Point2D, easing: Interpolator = Interpolator.EASE_BOTH, reversed: Boolean = false, play: Boolean = true, op: TranslateTransition.() -> Unit = {}): TranslateTransition
A convenience function for creating a TranslateTransition on a UIComponent.
time
- How long the animation will take
destination
- Where to move the component (relative to its translation origin)
easing
- How to interpolate the motion
reversed
- Whether the animation should be played in reverse
play
- Whether the animation should start playing automatically
op
- Modify the animation after it is created
Return
A TranslateTransition on this component